Skip to main content
X-COM: Apocalypse
Rank and Play ID: RNP-IGDB-26

X-COM: Apocalypse

Rank and Play
No ratings
Critic rating
75.6 / 100
20 votes
Release
Jun 30, 1997
Genres
Real Time Strategy (RTS), Strategy

Overview

Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police! Alien fleets fill the skies, creatures terrorise the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.

Storyline

Half a century after the end of the second X-COM campaign, the last battle of T'leth has severely damaged Earth's biosphere. As a result, several self-contained Megalopolis-type cities were proposed to provide habitation for humanity. The game follows Mega-Primus, the first of these cities, built over the ruins of Toronto, Canada. Meanwhile, the off-world colony of Mars is exploited by the Elerium mining corporation, Solmine, and oppressed by MarSec (MARs SECurity). The alien threat in the game is presented by a new race of organic, extradimensional aliens that initially seem to have no relation to the aliens of the previous two games, thoug…

Screenshots

Gameplay and promotional screenshots

X-COM: Apocalypse screenshot
X-COM: Apocalypse screenshot
X-COM: Apocalypse screenshot
X-COM: Apocalypse screenshot
X-COM: Apocalypse screenshot
X-COM: Apocalypse screenshot 1X-COM: Apocalypse screenshot 2X-COM: Apocalypse screenshot 3X-COM: Apocalypse screenshot 4X-COM: Apocalypse screenshot 5

Sign in to rate this game.

500 characters remaining

No comments yet.