
Prison Architect: Going Green
Overview
Prepare to get your hands dirty Wardens! Prison Architect: Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband.
Storyline
Fruits of Labor: Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more. Produce can be exported or used as ingredients for inmate meals. Room to Grow: Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items. Best Buds: Inmates who enjoy nature’s beauty can grow flowers and other plants recreationally. Gardening affects inmates and gives them a positive recreation activity. Trouble is Brewing: With new crops…
Trailer
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